1. Teaching methodsIn the evaluation of safety education in this school, it is found that students have a high degree of acceptance of self-defense techniques. After a period of teaching, students performed well in the simulation test in the face of dangerous scenes. At the same time, the school also found that due to the self-defense course, students' slapstick behavior in recess activities has also decreased, because they know better how to avoid hurting others and protect themselves.The way this primary school integrates self-defense into physical education class is very interesting. They use gamification teaching methods. For example, in the physical education class in the lower grades (Grade 1-3), teachers will design some games similar to "small animals avoid danger". Divide the students into groups. Students in each group play small animals, while students in the other group play dangerous "hunters". "Small animals" need to use simple self-defense actions learned in class, such as fast running and sideways avoidance, to avoid the capture of "hunters".
1. Course content1. Course content1. Course content
2. Teaching achievementsIn the second stage of junior high school, some simple practical drills and escape skills began to be added. For example, design a simulation scene, so that students can practice how to break away from each other's control and escape quickly in the simulated school bullying scene. Teachers will give targeted guidance according to students' performance, emphasizing the importance of speed and agility.The way this primary school integrates self-defense into physical education class is very interesting. They use gamification teaching methods. For example, in the physical education class in the lower grades (Grade 1-3), teachers will design some games similar to "small animals avoid danger". Divide the students into groups. Students in each group play small animals, while students in the other group play dangerous "hunters". "Small animals" need to use simple self-defense actions learned in class, such as fast running and sideways avoidance, to avoid the capture of "hunters".
Strategy guide
12-14
Strategy guide
Strategy guide
12-14
Strategy guide 12-14